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PROJECT BACKGROUND

The MET’s current native mobile app does not adequately support the experience of visitors at the museum. The MET would like to expand their app to include additional information and more engaging content.

How can we increase app engagement without distracting the user from the museum experience?

PROJECT DETAILS

Focus

UX, Mobile Design

Scope

Two-week-long group project researching, wireframing, prototyping an iterative mobile design

Tools

Sketch, Invision, Adobe Photoshop


CURRENT APP

Screenshots of current MET app (iOS)

PROS

  • Consistent use of color palette, taxonomy, and typography

  • Focuses on the artwork

  • Solid list of feature ideas

  • Good product offering

CONS

  • Lacks real-time engagement

  • Hybrid

  • Overall design feels flat  

  • Map is unresponsive and not intuitive

  • Phantom customization

  • Unclear labeling

USER INTERVIEWS

What information does the user want access to before/during/after their visit?

How do users engage with artwork at a museum?

Affinity Map

Affinity Map

KEY TAKEAWAYS

A museum’s native mobile app should ideally:

  • Provide user-friendly wayfinding in real-time

  • Enable and encourage visitors to personalize their experience

  • Provide detailed information on art


THE PROBLEM

Users of the MET app need a way to curate an interactive experience based on their interests, navigate the museum more efficiently, and access detailed information on artwork in real time.

THE SOLUTION

Adding an interactive wayfinding feature to the current mobile MET app will allow users to easily navigate and curate a custom tour of the museum.

Feature Prioritization Matrix

Feature Prioritization Matrix


USER INSIGHTS AND PERSONAS

We developed three personas to reflect the various needs of museum visitors.

PROTOTYPING

Lo-fi prototype

Lo-fi prototype

USER TESTING

We conducted user tests with paper prototypes made from wireframes on Sketch.

User testing

User testing

Paper prototype

Paper prototype

KEY TAKEAWAYS

  • Search and scroll bars were unclear and extraneous; did not properly convey the context

  • User location on the map unclear, no form of communication (vibrating, voice, notifications)

  • Unnecessary prompt regarding children, should be able to opt-in to kid-friendly option

  • Liked the opportunity to save favorite pieces and exhibits, but unclear how these would affect future suggestions

  • Enjoyed that they were encouraged to browse the museum via suggested tours as well as view detailed information on artwork

  • AR feature and interactive map greatly improved wayfinding, but needed an onboarding component


ORGANIZATION AND FLOWS

With these insights in mind, we created an app map and user flow to guide the high fidelity prototypes.

App map

App map

User flow

User flow

HI-FI MOCKUP

Home ScreenThe home screen presents the user with the option to search the museum, scroll through previously saved favorite artwork, and view a carousel of recommended tours.

Home Screen

The home screen presents the user with the option to search the museum, scroll through previously saved favorite artwork, and view a carousel of recommended tours.

More ToursThe “More Tours” button leads the user to a scrollable list of available tours on the app.

More Tours

The “More Tours” button leads the user to a scrollable list of available tours on the app.

Tour OverviewThis screen displays tour details and a description. Users have the option to view related tours or proceed with the selected tour.

Tour Overview

This screen displays tour details and a description. Users have the option to view related tours or proceed with the selected tour.

Tour MapThe map shows the tour route as well as the user’s location in real-time. The user can view tour highlights, upcoming exhibitions, and crowd size. There is a fixed restroom button in the top right corner that locates the nearest facilities.

Tour Map

The map shows the tour route as well as the user’s location in real-time. The user can view tour highlights, upcoming exhibitions, and crowd size. There is a fixed restroom button in the top right corner that locates the nearest facilities.

AR LaunchThe AR feature launches when the user arrives at a stop on the tour.

AR Launch

The AR feature launches when the user arrives at a stop on the tour.

DetailsThe app recognizes the work and displays detailed information.

Details

The app recognizes the work and displays detailed information.

FavoritesThe user is able to favorite a piece of work for future viewing.

Favorites

The user is able to favorite a piece of work for future viewing.